In CINEMA 4D Release 11 the Global Illumination provides a more accurate representation of scene lighting by taking into account light which bounces between objects. Here are my quick tests to show the lush render it provides:
1. render output window with global illumination
2. finished output with global illumination
3. photoshop touch ups
I went through the process of taking an .obj 3D file and opening it up into Photoshop CS4 and then using 3D layers in After Effects to Animate it. No more flat image sequences! Full on 3D! Great update Adobe!